Level 28: walkthrough and tips
Goal
- Break 10 rocks
- Earn 1 bonus
| ★★★ | at least 10 moves to spare |
|---|---|
| ★★ | at least 4 moves to spare |
| ★ | goal reached in time |
Starting board
In-game tip
A Watering can poured on a rock breaks it at once.
How to clear it
- Rocks: every rock touching any of the merging pieces breaks at once. Aim where several rocks touch: a three-piece merge in the middle of them can break four or five in one go.
- Bonuses: a bonus appears when you merge three Clovers, Buds or Flowers (or bigger pieces) in one go. Trios of Seeds or Sprouts give nothing: grow your pieces first, then set up an “L” or a line of two identical pieces and drop the third one in the right spot.
- 3 stars: finish with at least 10 moves to spare out of 32. Before each move, check the “Next” piece: it tells you where to keep a free spot.
Made a bad move? The Undo gift takes back your last piece and gives you the move back.